MSD Suite is a collection of native Maya plugins for automotive visualization studios, technical artists, and pipeline engineers. Built in C++. No compromises.
| Category | Plugin | Pricing |
|---|---|---|
| Point Cloud |
MSD PointCloudSnap Pro
Tiled point cloud engine with real-time snapping, continuous LOD interpolation, clip box with HUD overlay, and PCMeasureTool. Handles hundreds of millions of points inside Maya viewport without scene export.
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|
| Diagnostics |
MSD Analysis
Real-time surface quality overlay with seven analysis modes: Zebra, Draft Angle, Clay, Curvature, Radius of Curvature, Curvature Comb, and Isophotes. OGSFX fragment shaders running directly on the GPU via VP2.
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Perpetual$35
|
| Annotation |
MSD Dimension
CAD-style annotation plugin with persistent locators and Arnold-renderable dimensions via custom MtoA translator. Produces dimensioned renders directly from Maya without compositing.
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FreeDownload
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| Gaussian Splats |
MSD EasyEnv
Gaussian splat rendering pipeline for Maya and Arnold. Converts Apple SHARP captures into Gaussian PLY format and renders via a custom MtoA extension with per-splat opacity support.
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Perpetual$19.99
|
| Lighting |
MSD PhysLight
Physically accurate light plugin implementing the Weta Digital PhysLight specification. Supports lm, cd, lux, and nits with ARRI and Kino Flo presets. Full Arnold MtoA translator included.
|
In development |
| Retopology |
MSD QuadRemesh
Curve-guided quad remesher with paint strokes and MsdReFlow strip tool. Designed for CAD-to-production topology on automotive and product surfaces.
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In development |
| Dynamics |
LapCommand
Vehicle rig with Ackermann steering geometry, path animation, and spring-damper suspension physics. Designed for automotive visualization and motorsport previsualization.
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In development |
| CAD Modeling |
MSD Supra Private Alpha
Parametric CAD modeling natively inside Maya. NURBS curves, BRep solids, boolean operations, fillet, extrude — all inside the Maya viewport alongside your existing scene and Arnold render pipeline.
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Request accessAlpha →
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Forward-backward integration with full aerodynamic model — downforce-dependent grip, drag, braking limits. Runs entirely in your browser. Your data never leaves your machine.